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January 8, 2011
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Vasquez Model Sheet by ryo80 Vasquez Model Sheet by ryo80
Character design for Anita "Serenity" Vasquez, including her Valkyrie armour suit.
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:iconkyojiro87:
Reminds me of the bodysuit in GANTZ
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:iconi-am-madbat:
"Hey Vasques, what a cute little bum"
*punch*
"wheeeeeeze"

Great character, yeah, backdrop is just a bit dark, although I like the grey. 
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:iconshazarakk:
Nice, really like it, well done :D
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:iconsergitozzz:
o my good, almost like a nano suit from crysys 2, more muscles will be nice
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:iconryo80:
ryo80 Jan 17, 2011  Professional Digital Artist
:)
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:icongodgiver:
Don't have really anything to add but (oh god here he goes again >.>) while your texturing, clothing, skin/facial drawing has improved alot, your hair drawing seems to be the same as a year ago. Sorry ._.
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:iconryo80:
ryo80 Jan 17, 2011  Professional Digital Artist
That's cool. Would you mind perhaps showing me how it should be done?
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:icongodgiver:
If I had to compare it to your own works I'd say look at the thumbnail of "The social butterfly" and the enlarged Vasquez and compare it (because the head in the thumbnail and the head in the enlarged are pretty much the same size, not considering your original file on your desktop). Of course Kardashians hair is light brown and Vasquezs' is black but still, I guess it's the "flow" and the highlight placement?
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:iconryo80:
ryo80 Jan 18, 2011  Professional Digital Artist
If you're referring to technique, it's pretty much the same. But this is a character study, focusing on costume design, where "Butterfly" was a large portrait and warranted such detail. Honestly, I don't see where going back and repainting the hair in fine detail would greatly improve or be worth the time for a concept drawing.

I applaud your constructive scrutiny, but this is the point in the process where focus on punitive details will have to give a little for the sake of meeting design/implementation deliverables. I'm not going to sell people anything inadequate, but I don't want to continuously hold the project up to perfect every scene/panel/pixel. Otherwise I don't think this will ever get done, and that would do you guys a disservice.
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